Graduate Thesis Project
Branding, Interaction Design, UX/UI
Spring 2021
MYHTY, an abbreviation for "my home therapy", is a set of tools that assist adults in continuing their therapy at home and improving motor function. The project aims to serve adults who have suffered a stroke or other medical emergency and have impaired motor function, and may have lost or do not have access to physical therapy. The first tool, a physical therapy board game, focuses on improving hand mobility and dexterity as it is a significant focus in a heart attack or stroke patient’s recovery. The game involves multiple modes of gameplay—each method exercises hand mobility and dexterity as well as flexibility and coordination, and can be adapted in several ways to adapt to the user’s abilities and continue to challenge the user as they improve. The game was laser cut from birchwood, which was chosen for its cost effectiveness and accessibility to the user. The files for the game will be made available at no cost, so anyone can make their own.
The second tool, a tablet application, serves to record therapy exercises and track a user’s progress over time. From the dashboard, a user can select an exercise and easily record several sets of the chose exercise. As many physical and occupational therapy exercises are measured through time, the exercise detail screen includes a stopwatch to track the time it takes the user to complete a set of a particular exercise. Other features of the app include a statistics screen where a user can view their progress over time, a database of exercises, scheduling, and goal setting.